brad Posted February 1, 2013 Posted February 1, 2013 Hi, I have been using the Java API successfully for a while, but I have a few questions. Apologies if the information is available elsewhere, but I haven't really been able to find any real documentation.  Which port does the API communicate to your servers through? I'll be moving my app to new machine shortly and need to configure the firewall.  What is the threading model used? Specifically, for the following handlers: - DetailsRequestHandler - PageRequestHandler - CommandReceivedHandler - PageCommandReceivedHandler  Are they guaranteed to be called by a single thread only or do I need to handle my own synchronization or make them safe for reentry (note that I have a single object that implements all these interfaces)?  Finally, I use the android client app, and I get repeated "instance is offline" notifications on instance failure, instead of just one. I'm not sure if the notification delete function on the android app is not working, or if I'm receiving multiple notifications. I presume the latter. Is there any way to configure the API to only send a single notification?  Thanks, Brad
Calin Posted February 1, 2013 Posted February 1, 2013 Hello,  The only port you have to allow out through your firewall is 443 for the following hosts ws0 ....ws19 .pulseway.com. To answer your second question, each Handler is called on it's own thread... so you should handle your own synchronization.
brad Posted February 2, 2013 Author Posted February 2, 2013 Hi Calin,  Many thanks for the quick response. To clarify, is the following correct?  - Each of these four handlers is called by an independent thread - Two of more of the handlers may be executing concurrently - Each handler will only be called by a single thread at a time  So the handlers need to safe with respect to any shared data structures, but don't need to be reentrant.  Thanks, Brad
Calin Posted February 5, 2013 Posted February 5, 2013 Hi Brad, Â True , except last one. If for example you click twice on a command (on the mobile device) and the handler for that command takes a long time to execute you might end up with the same handler called by 2 threads,
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